← The greenhouse/Course 1 · Start here
The six things
The six things every houseplant needs — and how to stop killing them
Most of us kill a dozen before one really lives. This is what changes that.
Owned6 modules · 33 items2 weeks · ~1.5–2.5 h/week
By the end you can keep a houseplant alive on purpose instead of by luck: you will know how to read light, water by the plant instead of the calendar, and spot trouble a week before it is fatal.
This is for you if
You have killed a plant (or three) and think you have a black thumb. You do not — you were never told the six things.
Skip it if
If you already keep plants alive comfortably and want to propagate or optimise, skip ahead to a later course.
What's inside
6 modules, each ending in field work you actually do. The full lesson list is in the contents panel — jump in anywhere.
- Module 1
Light — the one that actually matters
3 lessons · 6 items
- Module 2
Water — by the plant, not the calendar
4 lessons · 6 items
- Module 3
Soil & pots — roots need air too
3 lessons · 5 items
- Module 4
Food — less than you think
2 lessons · 5 items
- Module 5
Spotting trouble early — the weekly walk
3 lessons · 5 items
- Module 6
Putting it together — a plant you can keep alive
3 lessons · 6 items
Keep one plant alive for 30 days, on purpose
The whole course, proven on one real plant. You will pick a forgiving plant, put it in a spot you have actually measured, water it by the check instead of the calendar, walk past it once a week, and log the lot. Thirty days later you will not just have a living plant — you will know exactly why it lived, which is the thing that finally kills the black-thumb story for good.